---
title: "Screen Reader"
url: "https://www.insideuxdesign.com/en/glossar/screen-reader"
language: "en"
description: "What is a screen reader and how do blind people use it to browse the web? A plain-language guide with an example and tips. Learn how to test your site with one."
published: "2026-10-14T09:50:32+02:00"
updated: "2026-10-14T13:06:18+02:00"
---

# Screen Reader

A screen reader is software that reads screen content aloud or outputs it on a braille display. Many blind and low-vision people use one to operate their computer and phone.

- **Buchstabe:** S

UX glossary

# Screen Reader

A screen reader is software that reads screen content aloud or outputs it on a braille display. Many blind and low-vision people use one to operate their computer and phone.

Imagine closing your eyes and trying to book a doctor’s appointment on a website. All you hear is a voice reading out what’s on the page, one item after another: “Link. Link. Image. Link. Button.” Where do those links go? What does the image show? And which button books the appointment?

That’s how many blind people experience poorly built websites. The tool they use is called a screen reader.

## Explained simply

A screen reader is software that translates what’s happening on the screen into speech or braille. The speech output reads text, controls and status messages aloud. Alternatively, the screen reader sends the content to a braille display, a device with small moving pins that form raised dots you can feel.

Think of a screen reader as someone describing a website to you over the phone. But they can only tell you what’s in the code. If a button isn’t marked up as a button, or an image has no description, they’re stuck too.

## How people use a screen reader

Hardly anyone listens to a website from top to bottom. Instead, people use keyboard shortcuts or swipe gestures to jump around: from heading to heading, through a list of all links, or straight to areas like the navigation and main content. In WebAIM’s Screen Reader User Survey (2023/24, 1,539 responses), 71.6 percent said that on a long page they first navigate by headings. Many experienced users also turn the speech rate way up, often to 300 words per minute or more.

The best-known programs are JAWS and the free, open-source NVDA on Windows, VoiceOver on Apple devices and TalkBack on Android. According to the same survey, 91.3 percent of respondents also use a screen reader on a phone or tablet.

## An example

Here’s an example: an online cooking magazine has a recipe page with bold lines instead of real headings, links that say “click here” and a magnifying glass icon for search with no label. The screen reader just says “button,” nothing more. Anyone who wants to jump to the ingredients can’t find a heading for them.

After the fix, “Ingredients” and “Method” are real H2 headings, the links read “Open lentil soup recipe,” and the icon is announced as “Search.” The page looks exactly the same. But for screen reader users, it can now be scanned in seconds.

## Why it matters

Screen readers depend on clean semantics, meaning every element in the code is what it appears to be. Those are exactly the requirements [WCAG](https://www.insideuxdesign.com/en/glossar/wcag) describes: alt text for images, labeled form fields, a logical heading structure and meaningful link text. Good structure helps everyone, including search engines and people who just skim. To learn how to set up your content that way, read [How to Structure Content the Right Way](https://www.insideuxdesign.com/en/blog/how-to-structure-content-the-right-way).

## In practice

- **Try a screen reader yourself.** VoiceOver comes built into every Mac and iPhone, and NVDA is free for Windows. Just ten minutes on your own homepage will reveal the biggest gaps. For more testing methods, see [Accessibility Testing: Tools and Methods for UX Designers](https://www.insideuxdesign.com/en/blog/accessibility-testing-tools-and-methods-for-ux-designers).
- **Build a clear heading structure.** One H1 per page, with H2 and H3 below it in a logical order. For many screen reader users, headings are the page’s table of contents.
- **Write links and buttons that make sense on their own.** “Learn more” ten times in a row helps nobody. Use text that names the destination.

## Related terms

[Accessibility](https://www.insideuxdesign.com/en/glossar/accessibility), [WCAG](https://www.insideuxdesign.com/en/glossar/wcag), [Microcopy](https://www.insideuxdesign.com/en/glossar/microcopy)

## Sources

- [WebAIM: Screen Reader User Survey #10 Results. WebAIM, 2024](https://webaim.org/projects/screenreadersurvey10/)
- [WebAIM: Designing for Screen Reader Compatibility. WebAIM, 2017](https://webaim.org/techniques/screenreader/)
- [NV Access: About NVDA. NV Access, 2026](https://www.nvaccess.org/about-nvda/)

## More terms

 [  ### A/B Testing

An A/B test is an experiment that shows two versions of a page or element at the same time to randomly split groups of visitors. It lets you decide with real data which version works better.

 ](https://www.insideuxdesign.com/en/glossar/a-b-testing) [  ### Accessibility

Accessibility means designing websites, apps and digital documents so that everyone can use them, including people with visual, hearing, motor or cognitive disabilities.

 ](https://www.insideuxdesign.com/en/glossar/accessibility) [  ### Affordance

An affordance describes what action an object makes possible and whether people can recognize it: a button invites you to press it, a handle invites you to pull.

 ](https://www.insideuxdesign.com/en/glossar/affordance) [  ### Card Sorting

Card sorting is a research method in which people sort terms written on cards into groups. It shows you how they mentally organize content, so you can plan navigation that makes sense to them.

 ](https://www.insideuxdesign.com/en/glossar/card-sorting) [  ### Cognitive Load

Cognitive load is the mental effort it takes to understand and use an interface. The less unnecessary thinking a design demands, the easier the actual task becomes.

 ](https://www.insideuxdesign.com/en/glossar/cognitive-load) [  ### Dark Patterns

Dark patterns are design tricks that push people into decisions they don’t actually want to make, like hidden cancellation options or preselected add-ons.

 ](https://www.insideuxdesign.com/en/glossar/dark-patterns) [  ### Design System

A design system is a shared toolkit of reusable building blocks and rules. It helps teams design and build interfaces that look and behave consistently everywhere.

 ](https://www.insideuxdesign.com/en/glossar/design-system) [  ### Fitts’ Law

Fitts’ Law describes how long it takes to hit a target with a movement: the bigger and closer the target, the faster and more reliably you reach it. In UX design, it helps you size and place buttons and links.

 ](https://www.insideuxdesign.com/en/glossar/fitts-law) [  ### Gestalt Principles

The Gestalt principles describe how your brain automatically groups individual elements into wholes and shapes. In design, they help you structure layouts clearly without extra lines or borders.

 ](https://www.insideuxdesign.com/en/glossar/gestalt-principles) [  ### Heuristic Evaluation

In a heuristic evaluation, experts review an interface against established rules of thumb for good usability. It helps you find typical weak spots quickly and cheaply, even before real people test the product.

 ](https://www.insideuxdesign.com/en/glossar/heuristic-evaluation) [  ### Hick’s Law

Hick’s Law states that decisions take longer the more equally likely options there are. Decision time grows much more slowly than the number of options, though.

 ](https://www.insideuxdesign.com/en/glossar/hicks-law) [  ### Information Architecture

Information architecture describes how the content of a website or app is structured and labeled. It helps people find what they’re looking for and understand where they are.

 ](https://www.insideuxdesign.com/en/glossar/information-architecture)
